diff --git a/README.md b/README.md index ddf488f..3c50876 100644 --- a/README.md +++ b/README.md @@ -4,12 +4,6 @@ ### Features Changes the vanilla artillery sound to a far more powerful, resonant one. Bring the thunder to Factorio. -### Compatibility -This mod should just work, but I specifically added compatibility for the following mods: - -+ [Bigger Artillery](https://mods.factorio.com/mod/bigger-artillery) - also added (louder) sound to turret and wagon -+ [Light Artillery](https://mods.factorio.com/mod/lightArtillery) - also added sound to turret and wagon - ### Credits Thanks to [MadClown01](https://mods.factorio.com/user/MadClown01) for the [original mod](https://mods.factorio.com/mod/Epic-Artillery-Sounds). Sound borrowed (then edited) from World of Tanks diff --git a/changelog.txt b/changelog.txt index 1e78500..51a1d9c 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,10 @@ --------------------------------------------------------------------------------------------------- +Version: 2.1.0 +Date: 2026-07-02 + Changes: + - Version bump for base game 2.1 + - Drop integrations with "Light Artillery" and "Bigger Artillery", since both are not updated +--------------------------------------------------------------------------------------------------- Version: 2.0.1 Date: 2024-11-06 Features: diff --git a/data.lua b/data.lua index 07ac38a..59a6d00 100644 --- a/data.lua +++ b/data.lua @@ -10,9 +10,4 @@ data.raw.gun["artillery-wagon-cannon"].attack_parameters.sound = { filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", volume = 1 -} - --- integrations - -require("integrations.lightArtillery.data") -require("integrations.bigger-artillery.data") \ No newline at end of file +} \ No newline at end of file diff --git a/info.json b/info.json index afe75ca..cef6858 100644 --- a/info.json +++ b/info.json @@ -1,13 +1,11 @@ { "name": "EpicArtillerySounds", - "version": "2.0.1", + "version": "2.1.0", "title": "Epic Artillery Sounds", "author": "Wyrrrd", - "factorio_version": "2.0", + "factorio_version": "2.1", "dependencies": [ - "base >= 2.0.0", - "? lightArtillery >= 0.6.27", - "? bigger-artillery >= 0.7.1" + "base >= 2.1.0" ], "description": "Bring the thunder to Factorio" } \ No newline at end of file diff --git a/integrations/bigger-artillery/data.lua b/integrations/bigger-artillery/data.lua deleted file mode 100644 index fae3f3e..0000000 --- a/integrations/bigger-artillery/data.lua +++ /dev/null @@ -1,13 +0,0 @@ -if mods["bigger-artillery"] then - data.raw.item["big-artillery-turret"].sound = - { - filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", - volume = 1.5 - } - - data.raw.gun["big-artillery-wagon-cannon"].attack_parameters.sound = - { - filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", - volume = 1.5 - } -end \ No newline at end of file diff --git a/integrations/lightArtillery/data.lua b/integrations/lightArtillery/data.lua deleted file mode 100644 index 2ea61cc..0000000 --- a/integrations/lightArtillery/data.lua +++ /dev/null @@ -1,13 +0,0 @@ -if mods["lightArtillery"] then - data.raw.item["derpy-artillery"].sound = - { - filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", - volume = 1 - } - - data.raw.gun["derpy-artillery-gun"].attack_parameters.sound = - { - filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", - volume = 1 - } -end \ No newline at end of file