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Migration to 2.0
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@@ -1,13 +0,0 @@
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if mods["lightArtillery"] then
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data.raw.item["derpy-artillery"].sound =
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{
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filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
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volume = 1
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}
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data.raw.gun["derpy-artillery-gun"].attack_parameters.sound =
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{
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filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
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volume = 1
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}
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end
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