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mirror of https://github.com/Wyrrrd/EpicArtillerySounds.git synced 2026-06-09 17:30:26 +02:00

13 Commits

Author SHA1 Message Date
Wyrrrd e05e2b592a Re-add lightArtillery integration 2024-11-06 12:32:00 +01:00
Wyrrrd af82680ab9 Update README.md 2024-10-26 23:27:48 +02:00
Wyrrrd e5f6108f2a Migration to 2.0 2024-10-26 23:22:15 +02:00
Wyrrrd 0669a0ffd3 Add vscode to gitignore 2023-12-21 10:37:35 +01:00
Wyrrrd c3a5d1a38e Bigger artillery compat 2020-12-23 10:42:34 +01:00
Wyrrrd 8bc01fca19 Version bump for base game 1.1 2020-12-02 18:47:07 +01:00
Wyrrrd dd010556eb Update README.md
Matched format
2020-03-27 12:55:52 +01:00
Wyrrrd c7ed6dbeba Fixed versioning 2020-03-23 11:55:03 +01:00
Wyrrrd 232c086bb2 Update README.md
oops
2020-03-23 11:51:52 +01:00
Wyrrrd 795b439446 Added integration for Light Artillery 2020-03-23 11:49:14 +01:00
Wyrrrd bfeb8fd256 Fixed changelog format 2020-03-07 10:53:39 +01:00
Wyrrrd 79ec2f398c Complementary file(s) format improvements 2020-02-22 12:10:55 +01:00
Wyrrrd 98ac92d276 Update README.md
Replaced name with title
2020-02-20 16:47:30 +00:00
7 changed files with 86 additions and 16 deletions
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*.zip
.vscode/*
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# EpicArtillerySounds
# Epic Artillery Sounds
<img src="https://raw.githubusercontent.com/Wyrrrd/EpicArtillerySounds/master/thumbnail.png" width="128" height="128">
(Please note: This is a quick and dirty port to 0.18. As soon as the original is ported to 0.18, this will be removed.)
### Features
Changes the vanilla artillery sound to a far more powerful, resonant one. Bring the thunder to Factorio.
Description
- Changes the vanilla artillery sound to a far more powerful, resonant one. Bring the thunder to Factorio.
- Sound borrowed (then edited) from World of Tanks
### Compatibility
This mod should just work, but I specifically added compatibility for the following mods:
Credit:
- Thanks to [MadClown01](https://mods.factorio.com/user/MadClown01) for the [original mod](https://mods.factorio.com/mod/Epic-Artillery-Sounds).
+ [Bigger Artillery](https://mods.factorio.com/mod/bigger-artillery) - also added (louder) sound to turret and wagon
+ [Light Artillery](https://mods.factorio.com/mod/lightArtillery) - also added sound to turret and wagon
### Credits
Thanks to [MadClown01](https://mods.factorio.com/user/MadClown01) for the [original mod](https://mods.factorio.com/mod/Epic-Artillery-Sounds).
Sound borrowed (then edited) from World of Tanks
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---------------------------------------------------------------------------------------------------
Version: 2.0.1
Date: 2024-11-06
Features:
- Re-added integration for Light Artillery
---------------------------------------------------------------------------------------------------
Version: 2.0.0
Date: 24-10-26
Changes:
- Version bump for base game 2.0
- Drop integration with "Light Artillery", since it is not updated
---------------------------------------------------------------------------------------------------
Version: 1.1.1
Date: 2020-12-23
Features:
- Added integration for Bigger Artillery
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 2020-12-02
Changes:
- Version bump for base game 1.1
---------------------------------------------------------------------------------------------------
Version: 0.18.1
Date: 2020-03-23
Features:
- Added integration for Light Artillery
Changes:
- Matched changelog file format to what Factorio expects
---------------------------------------------------------------------------------------------------
Version: 0.18.0
Date: 20. 2. 2020
Changes:
- Ported to 0.18
- Added changelog file
- Added thumbnail
- Renamed mod
- Renamed mod for upload in mod portal
- Matched versioning to Factorio versions
---------------------------------------------------------------------------------------------------
Graphics:
- Added thumbnail
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-- data.lua
data.raw.item["artillery-turret"].sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
@@ -8,4 +10,9 @@ data.raw.gun["artillery-wagon-cannon"].attack_parameters.sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
volume = 1
}
}
-- integrations
require("integrations.lightArtillery.data")
require("integrations.bigger-artillery.data")
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{
"name": "EpicArtillerySounds",
"version": "0.18.0",
"version": "2.0.1",
"title": "Epic Artillery Sounds",
"author": "Wyrrrd",
"contact": "",
"homepage": "",
"factorio_version": "0.18",
"dependencies": ["base >= 0.18"],
"factorio_version": "2.0",
"dependencies": [
"base >= 2.0.0",
"? lightArtillery >= 0.6.27",
"? bigger-artillery >= 0.7.1"
],
"description": "Bring the thunder to Factorio"
}
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if mods["bigger-artillery"] then
data.raw.item["big-artillery-turret"].sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
volume = 1.5
}
data.raw.gun["big-artillery-wagon-cannon"].attack_parameters.sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
volume = 1.5
}
end
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if mods["lightArtillery"] then
data.raw.item["derpy-artillery"].sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
volume = 1
}
data.raw.gun["derpy-artillery-gun"].attack_parameters.sound =
{
filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
volume = 1
}
end