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3 Commits
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| af82680ab9 | |||
| e5f6108f2a | |||
| 0669a0ffd3 |
@@ -1 +1,2 @@
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*.zip
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.vscode/*
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@@ -8,8 +8,7 @@ Changes the vanilla artillery sound to a far more powerful, resonant one. Bring
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This mod should just work, but I specifically added compatibility for the following mods:
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+ [Bigger Artillery](https://mods.factorio.com/mod/bigger-artillery) - also added (louder) sound to turret and wagon
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+ [Light Artillery](https://mods.factorio.com/mod/lightArtillery) - also added sound to turret and wagon
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### Credits
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Thanks to [MadClown01](https://mods.factorio.com/user/MadClown01) for the [original mod](https://mods.factorio.com/mod/Epic-Artillery-Sounds).
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Sound borrowed (then edited) from World of Tanks
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Sound borrowed (then edited) from World of Tanks
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@@ -1,4 +1,10 @@
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---------------------------------------------------------------------------------------------------
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Version: 2.0.0
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Date: 24-10-26
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Changes:
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- Version bump for base game 2.0
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- Drop integration with "Light Artillery", since it is not updated
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---------------------------------------------------------------------------------------------------
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Version: 1.1.1
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Date: 2020-12-23
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Features:
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@@ -14,5 +14,4 @@ data.raw.gun["artillery-wagon-cannon"].attack_parameters.sound =
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-- integrations
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require("integrations.bigger-artillery.data")
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require("integrations.lightArtillery.data")
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require("integrations.bigger-artillery.data")
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@@ -1,13 +1,12 @@
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{
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"name": "EpicArtillerySounds",
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"version": "1.1.1",
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"version": "2.0.0",
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"title": "Epic Artillery Sounds",
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"author": "Wyrrrd",
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"factorio_version": "1.1",
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"factorio_version": "2.0",
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"dependencies": [
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"base >= 1.1.0",
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"? lightArtillery >= 0.5.20",
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"? bigger-artillery >= 0.2.01"
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"base >= 2.0.0",
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"? bigger-artillery >= 0.7.1"
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],
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"description": "Bring the thunder to Factorio"
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}
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@@ -1,13 +0,0 @@
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if mods["lightArtillery"] then
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data.raw.item["derpy-artillery"].sound =
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{
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filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
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volume = 1
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}
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data.raw.gun["derpy-artillery-gun"].attack_parameters.sound =
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{
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filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg",
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volume = 1
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}
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end
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