-- data.lua data.raw.item["artillery-turret"].sound = { filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", volume = 1 } data.raw.gun["artillery-wagon-cannon"].attack_parameters.sound = { filename = "__EpicArtillerySounds__/sounds/KABOOM.ogg", volume = 1 } -- integrations require("integrations.lightArtillery.data") require("integrations.bigger-artillery.data")