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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-06-01 23:12:27 +02:00

Added multislot logic for cars

- "correctly" handling multiple ammo slots (three solutions)
- not scanning surfaces twice anymore
This commit is contained in:
Wyrrrd
2021-04-19 22:38:50 +02:00
parent 48bcdc2ba5
commit 0d7676d71e
7 changed files with 120 additions and 41 deletions
+10 -3
View File
@@ -1,12 +1,19 @@
[mod-setting-name]
gun-turret-alerts-enabled=Turret ammo alerts enabled
gun-turret-alerts-car-enabled=Car ammo alerts enabled
gun-turret-alerts-mode=Multi slot mode
gun-turret-alerts-threshold=Low ammo threshold
[mod-setting-description]
gun-turret-alerts-enabled=Enables turret ammo alerts to be added to your player
gun-turret-alerts-car-enabled=Enables car ammo alerts to be added to your player
gun-turret-alerts-threshold=If a car or turret has less than this much ammo an alert will be added to your player
gun-turret-alerts-enabled=Enables turret ammo alerts to be added to your player.
gun-turret-alerts-car-enabled=Enables car ammo alerts to be added to your player.
gun-turret-alerts-mode=Controls, if the ammo slots are added up, every slot is counted individually, or just the selected slot is counted.\n(Only applies for more than one ammo slot, for example in vehicles.)
gun-turret-alerts-threshold=If a car or turret has less than this much ammo an alert will be added to your player.
[string-mod-setting]
autofilter_mode-added=Added up
autofilter_mode-individually=Individually
autofilter_mode-selected=Selected
[gun-turret-alerts]
message-empty=__1__ out of ammo