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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-06-05 08:40:20 +02:00

Merge pull request #2 from snouz/master

New ammo icons, new thumbnail
This commit is contained in:
Wyrrrd
2021-03-29 06:44:45 +00:00
committed by GitHub
6 changed files with 19 additions and 5 deletions
+4 -5
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@@ -31,16 +31,15 @@ script.on_nth_tick(600, function (event)
inv_var = turret_entity.get_inventory(defines.inventory.turret_ammo) inv_var = turret_entity.get_inventory(defines.inventory.turret_ammo)
if inv_var.is_empty() then if inv_var.is_empty() then
-- no ammo alert -- no ammo alert
player.add_custom_alert(turret_entity, {type = "item", name = "piercing-rounds-magazine"}, "Out of ammo", true) player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-red"}, "Turret out of ammo", true)
elseif inv_var[1].count < player_threshold then elseif inv_var[1].count < player_threshold then
-- low ammo alert -- low ammo alert
player.add_custom_alert(turret_entity, {type = "item", name = "firearm-magazine"}, "Ammo low", true) player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-yellow"}, "Turret ammo low", true)
end end
end end
end end
end end
if GTA_car_enabled and car_entities then if GTA_car_enabled and car_entities then
for _,car_entity in pairs(car_entities) do for _,car_entity in pairs(car_entities) do
-- extra check if car has gun -- extra check if car has gun
@@ -48,10 +47,10 @@ script.on_nth_tick(600, function (event)
inv_var = car_entity.get_inventory(defines.inventory.car_ammo) inv_var = car_entity.get_inventory(defines.inventory.car_ammo)
if inv_var.is_empty() then if inv_var.is_empty() then
-- no ammo alert -- no ammo alert
player.add_custom_alert(car_entity, {type = "item", name = "piercing-rounds-magazine"}, "Out of ammo", true) player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-red"}, "Car out of ammo", true)
elseif inv_var[1].count < player_threshold then elseif inv_var[1].count < player_threshold then
-- low ammo alert -- low ammo alert
player.add_custom_alert(car_entity, {type = "item", name = "firearm-magazine"}, "Ammo low", true) player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-yellow"}, "Car ammo low", true)
end end
end end
end end
+1
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@@ -1 +1,2 @@
--data.lua --data.lua
require("prototypes.signals")
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+14
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@@ -0,0 +1,14 @@
data:extend({
{
type = "virtual-signal",
name = "ammo-icon-red",
icon = "__Gun_Turret_Alerts__/graphics/ammo-icon-red.png",
icon_size = 64,
},
{
type = "virtual-signal",
name = "ammo-icon-yellow",
icon = "__Gun_Turret_Alerts__/graphics/ammo-icon-yellow.png",
icon_size = 64,
}
})
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