diff --git a/changelog.txt b/changelog.txt index 449db6f..8fd0335 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,10 @@ --------------------------------------------------------------------------------------------------- +Version: 1.1.4 +Date: 2021-03-29 + Locale: + - Added alerts to locale + - Customized alerts with localised name of entities +--------------------------------------------------------------------------------------------------- Version: 1.1.3 Date: 2021-03-29 Changes: diff --git a/control.lua b/control.lua index 20cd7b2..7349015 100644 --- a/control.lua +++ b/control.lua @@ -31,10 +31,10 @@ script.on_nth_tick(600, function (event) inv_var = turret_entity.get_inventory(defines.inventory.turret_ammo) if inv_var.is_empty() then -- no ammo alert - player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-red"}, "Turret out of ammo", true) + player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-red"}, {"gun-turret-alerts.message-empty", turret_entity.localised_name}, true) elseif inv_var[1].count < player_threshold then -- low ammo alert - player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-yellow"}, "Turret ammo low", true) + player.add_custom_alert(turret_entity, {type = "virtual", name = "ammo-icon-yellow"}, {"gun-turret-alerts.message-low", turret_entity.localised_name}, true) end end end @@ -47,10 +47,10 @@ script.on_nth_tick(600, function (event) inv_var = car_entity.get_inventory(defines.inventory.car_ammo) if inv_var.is_empty() then -- no ammo alert - player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-red"}, "Car out of ammo", true) + player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-red"}, {"gun-turret-alerts.message-empty", car_entity.localised_name}, true) elseif inv_var[1].count < player_threshold then -- low ammo alert - player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-yellow"}, "Car ammo low", true) + player.add_custom_alert(car_entity, {type = "virtual", name = "ammo-icon-yellow"}, {"gun-turret-alerts.message-low", car_entity.localised_name}, true) end end end diff --git a/info.json b/info.json index 7d59b9a..c8316b9 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "Gun_Turret_Alerts", - "version": "1.1.3", + "version": "1.1.4", "title": "Ammo Alerts", "author": "Wyrrrd", "factorio_version": "1.1", diff --git a/locale/de/config.cfg b/locale/de/config.cfg index 19ebd24..a178a00 100644 --- a/locale/de/config.cfg +++ b/locale/de/config.cfg @@ -6,4 +6,8 @@ gun-turret-alerts-threshold=Grenze für wenig Munition [mod-setting-description] gun-turret-alerts-enabled=Aktiviert Alarme für Geschützturmmunition für deinen Spieler gun-turret-alerts-car-enabled=Aktiviert Alarme für Fahrzeugmunition für deinen Spieler -gun-turret-alerts-threshold=Wenn ein Fahrzeug oder Geschützturm weniger als diese Anzahl Munition hat, wird ein Alarm zu deinem Spieler hinzugefügt \ No newline at end of file +gun-turret-alerts-threshold=Wenn ein Fahrzeug oder Geschützturm weniger als diese Anzahl Munition hat, wird ein Alarm zu deinem Spieler hinzugefügt + +[gun-turret-alerts] +message-empty=__1__ hat keine Munition +message-low=__1__ hat wenig Munition \ No newline at end of file diff --git a/locale/en/config.cfg b/locale/en/config.cfg index 4ecfe48..c66ff26 100644 --- a/locale/en/config.cfg +++ b/locale/en/config.cfg @@ -6,4 +6,8 @@ gun-turret-alerts-threshold=Low ammo threshold [mod-setting-description] gun-turret-alerts-enabled=Enables turret ammo alerts to be added to your player gun-turret-alerts-car-enabled=Enables car ammo alerts to be added to your player -gun-turret-alerts-threshold=If a car or turret has less than this much ammo an alert will be added to your player \ No newline at end of file +gun-turret-alerts-threshold=If a car or turret has less than this much ammo an alert will be added to your player + +[gun-turret-alerts] +message-empty=__1__ out of ammo +message-low=__1__ ammo low \ No newline at end of file