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Gun_Turret_Alerts/changelog.txt
snouz ad4ae53c97 Adaptive threshold based on automated ammo count
-Threshold for alert comes is never higher than then number of ammo loaded by an inserter.
-This fixes annoying alerts in Space Exploration's meteor defence, where the default ammo loaded is 4, and fixes the problem for any other mod.
2021-06-21 15:06:34 +02:00

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Version: 1.1.7
Date: 2021-06-21
Compatibility:
- Added compatibility to Space Exploration's Meteor defence and other mods (no longer displays alert when ammo is dynamically loaded) (by snouz)
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Version: 1.1.6
Date: 2021-04-22
Bugfixes:
- Defaulting multislot mode "selected" to first slot, if no slot selected. Defaulting to "added" mode caused a crash.
Scripting:
- Simplified some boolean logic misusing it as ternary
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Version: 1.1.5
Date: 2021-04-21
Features:
- Added config option to change behaviour on multiple ammo slots (mainly for cars)
Bugfixes:
- Fixed only checking first ammo slot in cars
- Fixed modded cars without guns causing ammo empty alerts (AAI)
Optimisations:
- Only scanning surfaces for forces with connected players
- Only scanning surfaces on init now, updating by single entities as they are build or removed
- Only scanning surfaces once instead of twice (once for turrets and once for cars)
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Version: 1.1.4
Date: 2021-04-02
Bugfixes:
- Fix multiplayer incompatibility by clearing index on game version/mod version/config change
Locale:
- Added alerts to locale
- Customized alerts with localised name of entities
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Version: 1.1.3
Date: 2021-03-29
Changes:
- Icon and message overhaul (by snouz)
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Version: 1.1.2
Date: 2021-03-28
Bugfixes:
- Added migration to add car index to existing saves
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Version: 1.1.1
Date: 2021-03-28
Changes:
- Added car ammo alerts, if car has guns (this should apply to modded cars and tanks)
- Added config options to display/hide car and/or turret ammo alerts
- Added german locale
- Mod display name is now less focused on turrets
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Version: 1.1.0
Date: 2020-12-02
Changes:
- Version bump for base game 1.1
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Version: 0.18.3
Date: 2020-03-21
Changes:
- Migrated on_event to on_nth_tick for performance
Bugfixes:
- Added missing initialization of turret index
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Version: 0.18.2
Date: 2020-03-20
Changes:
- Redesigned surface handling again to be more performant
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Version: 0.18.1
Date: 2020-03-19
Changes:
- Added changelog file
- Changed dependency to base 0.18
Bugfixes:
- Redesigned surface handling to ensure compatibility with other planets and Blueprint Lab
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Version: 0.18.0
Date: 2020-02-20
Changes:
- Ported to 0.18
- Renamed mod for upload in mod portal
- Matched versioning to Factorio versions
Graphics:
- Added thumbnail