mirror of
https://github.com/Wyrrrd/Gun_Turret_Alerts.git
synced 2026-04-18 03:34:52 +02:00
-Threshold for alert comes is never higher than then number of ammo loaded by an inserter. -This fixes annoying alerts in Space Exploration's meteor defence, where the default ammo loaded is 4, and fixes the problem for any other mod.
85 lines
3.5 KiB
Plaintext
85 lines
3.5 KiB
Plaintext
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Version: 1.1.7
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Date: 2021-06-21
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Compatibility:
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- Added compatibility to Space Exploration's Meteor defence and other mods (no longer displays alert when ammo is dynamically loaded) (by snouz)
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Version: 1.1.6
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Date: 2021-04-22
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Bugfixes:
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- Defaulting multislot mode "selected" to first slot, if no slot selected. Defaulting to "added" mode caused a crash.
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Scripting:
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- Simplified some boolean logic misusing it as ternary
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Version: 1.1.5
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Date: 2021-04-21
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Features:
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- Added config option to change behaviour on multiple ammo slots (mainly for cars)
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Bugfixes:
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- Fixed only checking first ammo slot in cars
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- Fixed modded cars without guns causing ammo empty alerts (AAI)
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Optimisations:
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- Only scanning surfaces for forces with connected players
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- Only scanning surfaces on init now, updating by single entities as they are build or removed
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- Only scanning surfaces once instead of twice (once for turrets and once for cars)
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Version: 1.1.4
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Date: 2021-04-02
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Bugfixes:
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- Fix multiplayer incompatibility by clearing index on game version/mod version/config change
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Locale:
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- Added alerts to locale
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- Customized alerts with localised name of entities
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Version: 1.1.3
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Date: 2021-03-29
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Changes:
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- Icon and message overhaul (by snouz)
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Version: 1.1.2
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Date: 2021-03-28
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Bugfixes:
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- Added migration to add car index to existing saves
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Version: 1.1.1
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Date: 2021-03-28
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Changes:
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- Added car ammo alerts, if car has guns (this should apply to modded cars and tanks)
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- Added config options to display/hide car and/or turret ammo alerts
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- Added german locale
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- Mod display name is now less focused on turrets
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Version: 1.1.0
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Date: 2020-12-02
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Changes:
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- Version bump for base game 1.1
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Version: 0.18.3
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Date: 2020-03-21
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Changes:
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- Migrated on_event to on_nth_tick for performance
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Bugfixes:
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- Added missing initialization of turret index
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Version: 0.18.2
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Date: 2020-03-20
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Changes:
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- Redesigned surface handling again to be more performant
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Version: 0.18.1
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Date: 2020-03-19
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Changes:
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- Added changelog file
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- Changed dependency to base 0.18
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Bugfixes:
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- Redesigned surface handling to ensure compatibility with other planets and Blueprint Lab
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Version: 0.18.0
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Date: 2020-02-20
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Changes:
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- Ported to 0.18
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- Renamed mod for upload in mod portal
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- Matched versioning to Factorio versions
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Graphics:
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- Added thumbnail |