From 1a7717e03a20cefe0a5d723f4c20bfcc7461b7e2 Mon Sep 17 00:00:00 2001 From: Deadlock989 <3128845+Deadlock989@users.noreply.github.com> Date: Thu, 7 Jan 2021 15:28:42 +0000 Subject: [PATCH] Make plate entities non-rotatable In 1.1, SimpleEntityWithForce was changed to have four directions. The plate entity doesn't have different directions but the R key still makes the sound and changes the orientation. Adding this flag turns that behaviour off. Since it's square it doesn't matter that it doesn't rotate in blueprints etc. --- data.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data.lua b/data.lua index 1d60c36..546737e 100644 --- a/data.lua +++ b/data.lua @@ -60,7 +60,7 @@ for display,displaydata in pairs(DID.displays) do result = display, }, max_health = 10 + size * 30, - flags = {"placeable-player", "placeable-neutral", "player-creation"}, + flags = {"placeable-player", "placeable-neutral", "player-creation", "not-rotatable"}, collision_box = { {-box_size+0.1, -box_size+0.1}, {box_size-0.1, box_size-0.1} }, selection_box = { {-box_size, -box_size}, {box_size, box_size} }, collision_mask = {