local DID = require("globals") for index, force in pairs(game.forces) do for display,displaydata in pairs(DID.displays) do if displaydata.IR_unlock and force.technologies[displaydata.IR_unlock] and force.technologies[displaydata.IR_unlock].researched then force.recipes[display].enabled = true elseif displaydata.unlock and force.technologies[displaydata.unlock] and force.technologies[displaydata.unlock].researched then force.recipes[display].enabled = true end end end