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mirror of https://github.com/Wyrrrd/Rocket_Turrets.git synced 2026-04-18 18:04:50 +02:00

0.18 port

- Ported to 0.18
- Added german locale
- Added changelog file
- Renamed mod
- Matched versioning to Factorio versions
This commit is contained in:
Wyrrrd
2020-02-18 20:11:53 +01:00
parent aa95db9ef5
commit 2edc188795
32 changed files with 890 additions and 1 deletions

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# Rocket_Turrets # Rocket_Turrets
[Factorio Mod] This mod adds 5 tier rocket turrets to make rockets more important in game, 0.18 style. ![mod thumbnail](https://raw.githubusercontent.com/Wyrrrd/Rocket_Turrets/master/thumbnail.png)
(Please note: This is a quick and dirty port to 0.18. As soon as the original is ported to 0.18, this will be removed.)
Description
- This mod adds rocket turrets to make rockets more important in game. Mod is designed to work only with Bobmod's because on materials and 5 tiers.
- Please think a moment before you load atomic rockets... because you wont end well...
Planned Features
- Merge Bob version (this one) with [vanilla version](https://mods.factorio.com/mod/RocketTurretsNonBob) to make one
Credit:
- Thanks to [Kamsta99](https://mods.factorio.com/user/Kamsta99) for the [original mod](https://mods.factorio.com/mod/RocketTurrets).

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changelog.txt Normal file
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---------------------------------------------------------------------------------------------------
Version: 0.18.0
Date: 18. 2. 2020
Changes:
- Ported to 0.18
- Added german locale
- Added changelog file
- Renamed mod
- Matched versioning to Factorio versions
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Changes:
- Factorio 0.17 update, with HR rework of entites. Have fun !
---------------------------------------------------------------------------------------------------
Version: 0.0.4
Changes:
- Added variable in reciples, should fix recipe error. Should use now base game electronic which will be replaced when using Bob Electronic. In theory ... xD
---------------------------------------------------------------------------------------------------
Version: 0.0.3
Changes:
- Updated dependencies
---------------------------------------------------------------------------------------------------
Version: 0.0.2
Changes:
- Balance for tech req and balance for attack speed
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Info:
- Release

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data.lua Normal file
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--data.lua
require("prototypes.entity")
require("prototypes.item")
require("prototypes.recipe")
require("prototypes.technology")

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info.json Normal file
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{
"name": "Rocket_Turrets",
"version": "0.18.0",
"title": "RocketTurrets",
"author": "Wyrrrd",
"contact": "",
"homepage": "",
"factorio_version": "0.18",
"dependencies": ["base >= 0.18.0", "boblibrary >= 0.18.0", "bobplates >= 0.18.0", "bobelectronics >= 0.18.0"],
"description": "Adds rocket turrets"
}

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locale/de/locale.cfg Normal file
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[item-name]
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4
rocket-turret-mk5=Raketen-Geschützturm MK5
[entity-name]
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4
rocket-turret-mk5=Raketen-Geschützturm MK5
[technology-name]
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4
rocket-turret-mk5=Raketen-Geschützturm MK5

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locale/en/locale.cfg Normal file
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[item-name]
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4
rocket-turret-mk5=Rocket turret MK5
[entity-name]
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4
rocket-turret-mk5=Rocket turret MK5
[technology-name]
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4
rocket-turret-mk5=Rocket turret MK5

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locale/pl/locale.cfg Normal file
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[item-name]
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4
rocket-turret-mk5=Działko rakietowe MK5
[entity-name]
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4
rocket-turret-mk5=Działko rakietowe MK5
[technology-name]
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4
rocket-turret-mk5=Działko rakietowe MK5

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prototypes/entity.lua Normal file
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function rocket_mk1_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk2_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk2-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk2-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk3_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk3-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk3-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk4_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk4-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk4-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk5_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk5-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk5-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
data:extend({
{
type = "ammo-turret",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk1-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk1"},
max_health = 400,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.08,
folded_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk1_sheet{},
attacking_animation = rocket_mk1_sheet{},
folding_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 32,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
},
{
type = "ammo-turret",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk2"},
max_health = 500,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.085,
folded_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk2_sheet{},
attacking_animation = rocket_mk2_sheet{},
folding_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.25,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 34,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
},
{
type = "ammo-turret",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk3"},
max_health = 600,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.09,
folded_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk3_sheet{},
attacking_animation = rocket_mk3_sheet{},
folding_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.5,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 36,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
},
{
type = "ammo-turret",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk4"},
max_health = 700,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 2,
automated_ammo_count = 10,
attacking_speed = 0.95,
folded_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk4_sheet{},
attacking_animation = rocket_mk4_sheet{},
folding_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.75,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 38,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
},
{
type = "ammo-turret",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk5"},
max_health = 800,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 3,
automated_ammo_count = 10,
attacking_speed = 0.1,
folded_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk5_sheet{},
attacking_animation = rocket_mk5_sheet{},
folding_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 2,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 40,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
},
})

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prototypes/item.lua Normal file
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--item
data:extend({
{
type = "item",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk1-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk1]",
place_result = "rocket-turret-mk1",
stack_size = 50,
},
{
type = "item",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk2]",
place_result = "rocket-turret-mk2",
stack_size = 50,
},
{
type = "item",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk3]",
place_result = "rocket-turret-mk3",
stack_size = 50,
},
{
type = "item",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk4]",
place_result = "rocket-turret-mk4",
stack_size = 50,
},
{
type = "item",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk5]",
place_result = "rocket-turret-mk5",
stack_size = 50,
},
})

83
prototypes/recipe.lua Normal file
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--recipe
data:extend({
{
type = "recipe",
name = "rocket-turret-mk1",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-launcher", 10},
{"iron-gear-wheel", 5},
{"steel-plate", 20},
{"electronic-circuit", 15},
},
result = "rocket-turret-mk1",
},
{
type = "recipe",
name = "rocket-turret-mk2",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk1", 1},
{"steel-gear-wheel", 10},
{"steel-plate", 20},
{"battery", 5},
{"electronic-circuit", 5},
},
result = "rocket-turret-mk2",
},
{
type = "recipe",
name = "rocket-turret-mk3",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk2", 1},
{"steel-bearing", 10},
{"invar-alloy", 20},
{"advanced-circuit", 20},
},
result = "rocket-turret-mk3",
},
{
type = "recipe",
name = "rocket-turret-mk4",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk3", 1},
{"titanium-gear-wheel", 10},
{"titanium-plate", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk4",
},
{
type = "recipe",
name = "rocket-turret-mk5",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk5",
},
})
if data.raw.item["advanced-processing-unit"] then
data.raw.recipe["rocket-turret-mk5"].ingredients = {
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"advanced-processing-unit", 20},
}
end

157
prototypes/technology.lua Normal file
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data:extend(
{
{
type = "technology",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk1.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk1",
},
},
prerequisites =
{
"rocketry",
"turrets",
"steel-processing",
},
unit =
{
count = 75,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"military-science-pack", 1},
},
time = 20
},
order = "c-a"
},
{
type = "technology",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk2.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk2",
},
},
prerequisites =
{
"rocket-turret-mk1",
},
unit =
{
count = 75,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"military-science-pack", 1},
},
time = 20
},
order = "c-a"
},
{
type = "technology",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk3.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk3",
},
},
prerequisites =
{
"rocket-turret-mk2",
"invar-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
},
{
type = "technology",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk4.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk4",
},
},
prerequisites =
{
"rocket-turret-mk3",
"titanium-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
},
{
type = "technology",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk5.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk5",
},
},
prerequisites =
{
"rocket-turret-mk4",
"nitinol-processing",
},
unit =
{
count = 125,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1},
},
time = 30
},
order = "c-a"
},
})

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