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mirror of https://github.com/Wyrrrd/Autofilter.git synced 2026-03-25 16:09:49 +01:00

Added entity type check

Apparently event filters are not applied to mod-raised events
This commit is contained in:
Wyrrrd
2020-02-23 15:17:15 +01:00
parent 312cb20225
commit 5ed50dcfb3
3 changed files with 25 additions and 18 deletions

View File

@@ -1,4 +1,12 @@
---------------------------------------------------------------------------------------------------
Version: 0.18.4
Date: 23. 2. 2020
Changes:
- Removed incompatibility with Upgrade Builder and Planner (see Bugfixes)
Bugfixes:
- Added additional check for entity type, since event filters are not applied to mod-raised events
---------------------------------------------------------------------------------------------------
Version: 0.18.3
Date: 23. 2. 2020
Changes:

View File

@@ -23,19 +23,21 @@ end
local function on_built_entity(event)
local inserter = event.created_entity
if inserter.filter_slot_count then
local pickup = inserter.surface.find_entities_filtered({position = inserter.pickup_position, limit = 1})
if #pickup > 0 then
local inventory = pickup[1].get_output_inventory()
if inventory then
local mode = game.players[event.player_index].mod_settings["Autofilter_Mode"].value
if mode == "content" and not inventory.is_empty() then
for slot,item in pairs(get_items_by_content(inserter,inventory)) do
inserter.set_filter(slot,item)
end
elseif mode == "filter" and inventory.is_filtered() then
for slot,item in pairs(get_items_by_filter(inserter,inventory)) do
inserter.set_filter(slot,item)
if inserter.type == "inserter" then
if inserter.filter_slot_count then
local pickup = inserter.surface.find_entities_filtered({position = inserter.pickup_position, limit = 1})
if #pickup > 0 then
local inventory = pickup[1].get_output_inventory()
if inventory then
local mode = game.players[event.player_index].mod_settings["Autofilter_Mode"].value
if mode == "content" and not inventory.is_empty() then
for slot,item in pairs(get_items_by_content(inserter,inventory)) do
inserter.set_filter(slot,item)
end
elseif mode == "filter" and inventory.is_filtered() then
for slot,item in pairs(get_items_by_filter(inserter,inventory)) do
inserter.set_filter(slot,item)
end
end
end
end

View File

@@ -1,12 +1,9 @@
{
"name": "Autofilter",
"version": "0.18.3",
"version": "0.18.4",
"title": "Autofilter",
"author": "Wyrrrd",
"dependencies": [
"base >= 0.18.0",
"!upgrade-planner-next"
],
"dependencies": ["base >= 0.18.0"],
"description": "Automatically set inserter filters based on adjacent inventory.",
"factorio_version": "0.18"
}