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mirror of https://github.com/Wyrrrd/Autofilter.git synced 2026-03-25 16:09:49 +01:00

Multiple things

- Fixed changelog (again)
- Added integration for Informatron
- Moved some capitalisation around
- Added mode=none check for performance
This commit is contained in:
Wyrrrd
2020-03-05 18:34:55 +01:00
parent aed3caddda
commit 8ce0cbbf8e
13 changed files with 113 additions and 37 deletions

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@@ -1,9 +1,16 @@
---------------------------------------------------------------------------------------------------
Version: 0.18.7
Date: 5. 3. 2020
Features:
- Added integration with Informatron (for german and english locales)
Changes:
- Minor code readability improvements
- Added earlier check for setting "none" to prevent more code from running
---------------------------------------------------------------------------------------------------
Version: 0.18.6
Date: 27. 2. 2020
Changes:
- Updated retroactive downgrade to be on par with this version
Bugfixes:
- Fixed empty filter check, so it checks all slots instead of just the first one
---------------------------------------------------------------------------------------------------
@@ -13,7 +20,6 @@ Date: 24. 2. 2020
- Added hidden dependency to Bob's Adjustable Inserters (fixes setting filter from wrong inventory when pickup location is rotated)
- Added check for empty filter and whitelist mode to avoid overwriting filter on replacing preexisting inserters/ghosts
- Updated retroactive downgrade to be on par with this version
Locale:
- Added translated mod description
---------------------------------------------------------------------------------------------------
@@ -21,7 +27,6 @@ Version: 0.18.4
Date: 23. 2. 2020
Changes:
- Removed incompatibility with Upgrade Builder and Planner (see Bugfixes)
Bugfixes:
- Added additional check for entity type, since event filters are not applied to mod-raised events
---------------------------------------------------------------------------------------------------
@@ -30,7 +35,6 @@ Date: 23. 2. 2020
Changes:
- Minor improvements (typos, code style)
- Added incompatibility with Upgrade Builder and Planner (until crash is fixed, see https://mods.factorio.com/mod/Autofilter/discussion/5e5177cbf26569000bdd51eb)
Graphics:
- Changed thumbnail to the better
---------------------------------------------------------------------------------------------------
@@ -38,7 +42,6 @@ Version: 0.18.2
Date: 22. 2. 2020
Changes:
- Matched changelog file format to what Factorio expects
Info:
- Also downgraded to Factorio 0.17, see below
---------------------------------------------------------------------------------------------------

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@@ -1,4 +1,5 @@
--control.lua
require("integrations.informatron.control")
--functions definitions
local function is_filter_empty(inserter)
@@ -10,7 +11,7 @@ local function is_filter_empty(inserter)
return true
end
local function get_items_by_content(inserter,inventory)
local function get_items_by_contents(inserter,inventory)
local items = {}
for item,_ in pairs(inventory.get_contents()) do
if #items < inserter.filter_slot_count then
@@ -31,22 +32,24 @@ local function get_items_by_filter(inserter,inventory)
end
local function on_built_entity(event)
local inserter = event.created_entity
if inserter.type == "inserter" then
if inserter.filter_slot_count then
if is_filter_empty(inserter) and inserter.inserter_filter_mode == "whitelist" then
local pickup = inserter.surface.find_entities_filtered({position = inserter.pickup_position, limit = 1})
if #pickup > 0 then
local inventory = pickup[1].get_output_inventory()
if inventory then
local mode = game.players[event.player_index].mod_settings["Autofilter_Mode"].value
if mode == "content" and not inventory.is_empty() then
for slot,item in pairs(get_items_by_content(inserter,inventory)) do
inserter.set_filter(slot,item)
end
elseif mode == "filter" and inventory.is_filtered() then
for slot,item in pairs(get_items_by_filter(inserter,inventory)) do
inserter.set_filter(slot,item)
local mode = game.players[event.player_index].mod_settings["autofilter_mode"].value
if mode ~= "none" then
local inserter = event.created_entity
if inserter.type == "inserter" then
if inserter.filter_slot_count then
if is_filter_empty(inserter) and inserter.inserter_filter_mode == "whitelist" then
local pickup = inserter.surface.find_entities_filtered({position = inserter.pickup_position, limit = 1})
if #pickup > 0 then
local inventory = pickup[1].get_output_inventory()
if inventory then
if mode == "contents" and not inventory.is_empty() then
for slot,item in pairs(get_items_by_contents(inserter,inventory)) do
inserter.set_filter(slot,item)
end
elseif mode == "filter" and inventory.is_filtered() then
for slot,item in pairs(get_items_by_filter(inserter,inventory)) do
inserter.set_filter(slot,item)
end
end
end
end

2
data.lua Normal file
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@@ -0,0 +1,2 @@
--data.lua
require("integrations.informatron.data")

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@@ -1,11 +1,12 @@
{
"name": "Autofilter",
"version": "0.18.6",
"version": "0.18.7",
"title": "Autofilter",
"author": "Wyrrrd",
"dependencies": [
"base >= 0.18.0",
"(?)bobinserters"
"(?) bobinserters >= 0.18.0",
"? informatron >= 0.1.5"
],
"description": "Automatically set inserter filters based on adjacent inventory.",
"factorio_version": "0.18"

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@@ -0,0 +1,35 @@
if script.active_mods["informatron"] then
remote.add_interface("autofilter", {
informatron_menu = function(data)
return autofilter_menu(data.player_index)
end,
informatron_page_content = function(data)
return autofilter_page_content(data.page_name, data.player_index, data.element)
end
})
end
function autofilter_menu(player_index)
return {
mode=1,
}
end
function autofilter_page_content(page_name, player_index, element)
if page_name == "autofilter" then
element.add{type="label", name="text_autofilter", caption={"autofilter.page_autofilter_text"}}
local image_container = element.add{type="button", name="image_autofilter", style="autofilter_thumbnail"}
image_container.style.horizontal_align = "center"
end
if page_name == "mode" then
element.add{type="label", name="heading_contents", caption={"autofilter.page_contents_heading"}, style="heading_1_label"}
element.add{type="button", name="image_contents", style="autofilter_settings_contents"}
element.add{type="label", name="text_contents", caption={"autofilter.page_contents_text"}}
element.add{type="label", name="heading_filter", caption={"autofilter.page_filter_heading"}, style="heading_1_label"}
element.add{type="button", name="image_filter", style="autofilter_settings_filter"}
element.add{type="label", name="text_filter", caption={"autofilter.page_filter_text"}}
element.add{type="label", name="heading_none", caption={"autofilter.page_none_heading"}, style="heading_1_label"}
element.add{type="button", name="image_none", style="autofilter_settings_none"}
element.add{type="label", name="text_none", caption={"autofilter.page_none_text"}}
end
end

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@@ -0,0 +1,6 @@
if mods["informatron"] then
informatron_make_image("autofilter_thumbnail", "__Autofilter__/integrations/informatron/thumbnail.png", 360, 156)
informatron_make_image("autofilter_settings_contents", "__Autofilter__/integrations/informatron/settings_contents.png", 400, 128)
informatron_make_image("autofilter_settings_filter", "__Autofilter__/integrations/informatron/settings_filter.png", 400, 128)
informatron_make_image("autofilter_settings_none", "__Autofilter__/integrations/informatron/settings_none.png", 400, 128)
end

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@@ -2,12 +2,25 @@
Autofilter=Setzt Greifarmfilter automatisch, basierend auf dem angrenzenden Inventar.
[mod-setting-name]
Autofilter_Mode=Autofilter-Modus
autofilter_mode=Autofilter-Modus
[mod-setting-description]
Autofilter_Mode=Ändere, ob Greifarmfilter durch Inventarinhalt, Inventarfilter oder gar nicht gesetzt werden sollen.
autofilter_mode=Ändere, ob Greifarmfilter durch Inventarinhalt, Inventarfilter oder gar nicht gesetzt werden sollen.
[string-mod-setting]
Autofilter_Mode-content=Inhalt
Autofilter_Mode-filter=Filter
Autofilter_Mode-none=Keiner
autofilter_mode-contents=Inhalt
autofilter_mode-filter=Filter
autofilter_mode-none=Keiner
[autofilter]
menu_autofilter=Autofilter
title_autofilter=Autofilter
page_autofilter_text=Setzt Greifarmfilter automatisch, basierend auf dem angrenzenden Inventar. Diese Funktion kann in den Mod-Einstellungen während des Spiels angepasst werden.
menu_mode=Modus
title_mode=Autofilter-Modus
page_contents_heading=Inhalt
page_contents_text=Bei Verwendung des Inhaltsmodus wird der Filter manuell platzierter Filtergreifarme auf die Gegenstände gesetzt, die sich am Aufnahmepunkt in einem Inventar (Kiste, Wagon, etc.) befinden. Es können natürlich maximal so viele verschiedene Gegenstände als Filter gesetzt werden, wie Platz im Greifarmfilter ist.
page_filter_heading=Filter
page_filter_text=Bei Verwendung des Filtermodus wird der Filter manuell platzierter Filtergreifarme auf die Gegenstände gesetzt, auf die das am Aufnahmepunkt befindliche Inventar (Kiste, Wagon, etc.) gefiltert ist. Hierbei ist irrelevant, ob das Inventar komplett oder nur teilweise gefiltert ist.
page_none_heading=Keiner
page_none_text=Bei Deaktivierung des Modus funktioniert die Platzierung von Filtergreifarmen normal. Der Greifarmfilter wird nicht automatisch gesetzt.

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@@ -2,12 +2,25 @@
Autofilter=Automatically set inserter filters based on adjacent inventory.
[mod-setting-name]
Autofilter_Mode=Autofilter Mode
autofilter_mode=Autofilter Mode
[mod-setting-description]
Autofilter_Mode=Change if inserter filters should be set from inventory items, inventory filter or not at all.
autofilter_mode=Change if inserter filters should be set from inventory items, inventory filter or not at all.
[string-mod-setting]
Autofilter_Mode-content=Content
Autofilter_Mode-filter=Filter
Autofilter_Mode-none=None
autofilter_mode-contents=Contents
autofilter_mode-filter=Filter
autofilter_mode-none=None
[Autofilter]
menu_autofilter=Autofilter
title_autofilter=Autofilter
page_autofilter_text=Automatically set inserter filters based on adjacent inventory. This can be changed on the fly in mod settings.
menu_mode=Modus
title_mode=Autofilter Modus
page_contents_heading=Contents
page_contents_text=When using contents mode, the filter of manually placed filter inserters is set to the items in an inventory (chest, waggon, etc.) at the pickup point. Naturally, the filter can only be set to as many items as there are filter slots in the inserter.
page_filter_heading=Filter
page_filter_text=When using filter mode, the filter of manually placed filter inserters is set to the filtered slots of an inventory (chest, waggon, etc.) at the pickup point. It is irrelevant, if the inventory is partially or completely filtered.
page_none_heading=None
page_none_text=When disabling the mode, manual placement of filter inserters works as usual. The inserter filter is not set automatically.

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@@ -1,9 +1,9 @@
data:extend({
{
type = "string-setting",
name = "Autofilter_Mode",
default_value = "content",
allowed_values = {"content","filter","none"},
name = "autofilter_mode",
default_value = "contents",
allowed_values = {"contents","filter","none"},
setting_type = "runtime-per-user",
order = "a",
},