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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-04-17 19:24:52 +02:00

Update control.lua

This commit is contained in:
Wyrrrd
2021-04-20 09:24:40 +02:00
parent 15a8590a76
commit 72e8b5509d

View File

@@ -76,11 +76,11 @@ script.on_nth_tick(600, function (event)
--Every 10 seconds recheck and give alerts to players for car and ammo-turret entities on the same force as them.
for _,player in pairs(game.connected_players) do
turret_enabled = player.mod_settings["gun-turret-alerts-enabled"].value
car_enabled = player.mod_settings["gun-turret-alerts-car-enabled"].value
mode = player.mod_settings["gun-turret-alerts-mode"].value
player_threshold = player.mod_settings["gun-turret-alerts-threshold"].value
ammo_entities = global.ammo_entities[player.surface.name]
local turret_enabled = player.mod_settings["gun-turret-alerts-enabled"].value
local car_enabled = player.mod_settings["gun-turret-alerts-car-enabled"].value
local mode = player.mod_settings["gun-turret-alerts-mode"].value
local player_threshold = player.mod_settings["gun-turret-alerts-threshold"].value
local ammo_entities = global.ammo_entities[player.surface.name]
if ammo_entities then
for _,entity in pairs(ammo_entities) do