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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-06-02 23:42:27 +02:00

Bugfix & style

- added initialization of turret index
- removed unnecessary variable
This commit is contained in:
Wyrrrd
2020-03-21 14:00:26 +01:00
parent 7c1e998c86
commit 8a707a0c8b
3 changed files with 9 additions and 4 deletions
+3 -3
View File
@@ -4,9 +4,9 @@
script.on_event({defines.events.on_tick}, function (event)
--Every minute the surface is rescanned for ammo-turret type entities. This is stored in the global table.
if event.tick%3600 == 0 or global.turret_entities == nil then
local planet = game.surfaces
for index,_ in pairs(planet) do
global.turret_entities[index] = planet[index].find_entities_filtered{type = "ammo-turret"}
global.turret_entities = {}
for index,surface in pairs(game.surfaces) do
global.turret_entities[index] = surface.find_entities_filtered{type = "ammo-turret"}
end
end
if event.tick%600 == 0 then