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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-06-03 07:52:27 +02:00

Bugfix & style

- added initialization of turret index
- removed unnecessary variable
This commit is contained in:
Wyrrrd
2020-03-21 14:00:26 +01:00
parent 7c1e998c86
commit 8a707a0c8b
3 changed files with 9 additions and 4 deletions
+5
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@@ -1,4 +1,9 @@
--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 0.18.3
Date: 2020-03-21
Bugfixes:
- Added missing initialization of turret index
---------------------------------------------------------------------------------------------------
Version: 0.18.2 Version: 0.18.2
Date: 2020-03-20 Date: 2020-03-20
Changes: Changes:
+3 -3
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@@ -4,9 +4,9 @@
script.on_event({defines.events.on_tick}, function (event) script.on_event({defines.events.on_tick}, function (event)
--Every minute the surface is rescanned for ammo-turret type entities. This is stored in the global table. --Every minute the surface is rescanned for ammo-turret type entities. This is stored in the global table.
if event.tick%3600 == 0 or global.turret_entities == nil then if event.tick%3600 == 0 or global.turret_entities == nil then
local planet = game.surfaces global.turret_entities = {}
for index,_ in pairs(planet) do for index,surface in pairs(game.surfaces) do
global.turret_entities[index] = planet[index].find_entities_filtered{type = "ammo-turret"} global.turret_entities[index] = surface.find_entities_filtered{type = "ammo-turret"}
end end
end end
if event.tick%600 == 0 then if event.tick%600 == 0 then
+1 -1
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@@ -1,6 +1,6 @@
{ {
"name": "Gun_Turret_Alerts", "name": "Gun_Turret_Alerts",
"version": "0.18.2", "version": "0.18.3",
"title": "Gun_Turret_Alerts", "title": "Gun_Turret_Alerts",
"author": "Wyrrrd", "author": "Wyrrrd",
"factorio_version": "0.18", "factorio_version": "0.18",