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Gun_Turret_Alerts/README.md
Wyrrrd 0d7676d71e Added multislot logic for cars
- "correctly" handling multiple ammo slots (three solutions)
- not scanning surfaces twice anymore
2021-04-19 22:38:50 +02:00

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# Ammo Alerts
<img src=https://raw.githubusercontent.com/Wyrrrd/Gun_Turret_Alerts/master/thumbnail.png width="128" height="128">
### Description
Adds alerts when a car or gun turret is out of ammo or has low ammo. The amount of ammo considered low can be configured. Alerts for cars and turrets can be disabled separately. Behaviour on cars with multiple ammo slots can be configured globally.
### Locale
If you want to contribute by translating this mod, you can view the existing translations [here](https://github.com/Wyrrrd/Gun_Turret_Alerts/tree/master/locale). I'd be happy to add your language and credits to the next release.
### Credit
Thanks to [unhott](https://mods.factorio.com/user/unhott) for the [original mod](https://mods.factorio.com/mod/GunTurretAlerts).
Thanks to [snouz](https://mods.factorio.com/user/snouz) for the new icons and thumbnail.