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https://github.com/Wyrrrd/Rocket_Turrets.git
synced 2026-03-25 23:29:49 +01:00
Added cosmetics
- HR textures for vanilla turret - mod name translations
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@@ -1,8 +1,14 @@
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---------------------------------------------------------------------------------------------------
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Version: 0.18.2
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Date: 22. 2. 2020
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Date: 25. 2. 2020
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Changes:
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- Matched changelog file format to what Factorio expects
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Graphics:
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- Added HR textures for vanilla rocket turret entity (now also in lame gray)
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Locale:
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- Added translated mod description
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---------------------------------------------------------------------------------------------------
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Version: 0.18.1
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Date: 21. 2. 2020
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BIN
graphics/entity/hr-rocket-sheet.png
Normal file
BIN
graphics/entity/hr-rocket-sheet.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 920 KiB |
@@ -1,3 +1,6 @@
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[mod-description]
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Rocket_Turrets=Fügt Raketen-Geschütztürme hinzu
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[item-name]
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rocket-turret=Raketen-Geschützturm
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rocket-turret-mk1=Raketen-Geschützturm MK1
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@@ -1,3 +1,6 @@
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[mod-description]
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Rocket_Turrets=Adds rocket turrets
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[item-name]
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rocket-turret=Rocket turret
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rocket-turret-mk1=Rocket turret MK1
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@@ -1,3 +1,6 @@
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[mod-description]
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Rocket_Turrets=Dodaje działkom rakietowe
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[item-name]
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rocket-turret=Działko rakietowe
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rocket-turret-mk1=Działko rakietowe MK1
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@@ -18,6 +18,20 @@ return
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axially_symmetrical = false,
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run_mode = inputs.run_mode and inputs.run_mode or "forward",
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shift = { 0.25, -0.5 },
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hr_version =
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{
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filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-sheet.png",
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priority = "medium",
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scale = 0.5,
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width = 144,
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height = 160,
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direction_count = inputs.direction_count and inputs.direction_count or 64,
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frame_count = 1,
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line_length = inputs.line_length and inputs.line_length or 16,
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axially_symmetrical = false,
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run_mode = inputs.run_mode and inputs.run_mode or "forward",
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shift = { 0.25, -0.5 },
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}
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}
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}
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}
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