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mirror of https://github.com/Wyrrrd/Rocket_Turrets.git synced 2026-03-25 23:29:49 +01:00

Added cosmetics

- HR textures for vanilla turret
- mod name translations
This commit is contained in:
Wyrrrd
2020-02-25 22:29:27 +01:00
parent 3b92d05476
commit 067066ae57
6 changed files with 30 additions and 1 deletions

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@@ -1,8 +1,14 @@
---------------------------------------------------------------------------------------------------
Version: 0.18.2
Date: 22. 2. 2020
Date: 25. 2. 2020
Changes:
- Matched changelog file format to what Factorio expects
Graphics:
- Added HR textures for vanilla rocket turret entity (now also in lame gray)
Locale:
- Added translated mod description
---------------------------------------------------------------------------------------------------
Version: 0.18.1
Date: 21. 2. 2020

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@@ -1,3 +1,6 @@
[mod-description]
Rocket_Turrets=Fügt Raketen-Geschütztürme hinzu
[item-name]
rocket-turret=Raketen-Geschützturm
rocket-turret-mk1=Raketen-Geschützturm MK1

View File

@@ -1,3 +1,6 @@
[mod-description]
Rocket_Turrets=Adds rocket turrets
[item-name]
rocket-turret=Rocket turret
rocket-turret-mk1=Rocket turret MK1

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@@ -1,3 +1,6 @@
[mod-description]
Rocket_Turrets=Dodaje działkom rakietowe
[item-name]
rocket-turret=Działko rakietowe
rocket-turret-mk1=Działko rakietowe MK1

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@@ -18,6 +18,20 @@ return
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}