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mirror of https://github.com/Wyrrrd/Rocket_Turrets.git synced 2026-04-17 17:34:51 +02:00

Reorganizing

- Moved integrations to separate directory
- Simplified check for bobplates
- Merged MK1 turret with vanilla turret
This commit is contained in:
Wyrrrd
2020-03-11 21:26:03 +01:00
parent 170056d8f7
commit 0c0de13bd0
18 changed files with 744 additions and 839 deletions

2
.gitignore vendored Normal file
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*.zip

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# Rocket Turrets
<img src=https://raw.githubusercontent.com/Wyrrrd/Rocket_Turrets/master/thumbnail.png width="128" height="128">
(Please note: This is a quick and dirty port to 0.18. As soon as the original is ported to 0.18, this will be removed.)
### Features
This mod adds a rocket turret to make rockets great again™. Sadly you would only get one single, boring, depressingly gray type of turret, unless you also play with Bob's Mods. Please think a moment before you load atomic rockets... because it probably won't end well...
Description:
- This mod adds rocket turrets to make rockets great again™.
- The mod is designed to work with Bob's, but you can also use it without. Sadly you would only get one single, boring, depressingly gray type of turret.
- Please think a moment before you load atomic rockets... because it probably won't end well...
### Compatibility
This mod should just work, but I specifically added compatibility for the following mods:
Credit:
- Thanks to [Kamsta99](https://mods.factorio.com/user/kamsta99) for the [original mod](https://mods.factorio.com/mod/RocketTurrets) and the [vanilla version](https://mods.factorio.com/mod/RocketTurretsNonBob).
+ [Bob's Metals, Chemicals and Intermediates](https://mods.factorio.com/mod/bobplates) - more turrets (MK1-MK5)
+ [Informatron](https://mods.factorio.com/mod/informatron) - informational page to explain dangers
### Locale
If you want to contribute by translating this mod, you can view the existing translations [here](https://github.com/Wyrrrd/Rocket_Turrets/tree/master/locale). I'd be happy to add your language and credits to the next release.
### Credits
- Thanks to [Kamsta99](https://mods.factorio.com/user/kamsta99) for the [original mod](https://mods.factorio.com/mod/RocketTurrets) and the [vanilla version](https://mods.factorio.com/mod/RocketTurretsNonBob).

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---------------------------------------------------------------------------------------------------
Version: 0.18.3
Date: 2020-03-11
Changes:
- Moved integrations into separate directory
- Simplified check for bobplates
- Merged MK1 turret with vanilla turret (except for colour, fixes losing all turrets on adding bobplates)
---------------------------------------------------------------------------------------------------
Version: 0.18.2
Date: 25. 2. 2020
Date: 2020-02-25
Changes:
- Matched changelog file format to what Factorio expects
@@ -11,13 +18,13 @@ Date: 25. 2. 2020
- Added translated mod description
---------------------------------------------------------------------------------------------------
Version: 0.18.1
Date: 21. 2. 2020
Date: 2020-02-21
Features:
- Added vanilla turret from Rocket Turrets Vanilla Version
- Added check for used items and technology from Bob's Metals, Chemicals and Intermediates to determine if tiered or vanilla turrets should be loaded
---------------------------------------------------------------------------------------------------
Version: 0.18.0
Date: 18. 2. 2020
Date: 2020-02-18
Changes:
- Ported to 0.18
- Added changelog file

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@@ -5,26 +5,12 @@ require("prototypes.item")
require("prototypes.recipe")
require("prototypes.technology")
local bob_flag = data.raw.item["steel-gear-wheel"] and data.raw.item["steel-bearing"] and data.raw.item["invar-alloy"] and data.raw.item["titanium-plate"] and data.raw.item["titanium-gear-wheel"] and data.raw.item["nitinol-alloy"] and data.raw.item["nitinol-gear-wheel"] and data.raw.technology["invar-processing"] and data.raw.technology["titanium-processing"] and data.raw.technology["nitinol-processing"]
local adv_flag = data.raw.item["advanced-processing-unit"]
data:extend({
rocket_entity,
rocket_item,
rocket_recipe,
rocket_tech
})
if bob_flag then
-- if bobplates enabled, load tiered turrets
data:extend({
entity1,item1,recipe1,tech1,
entity2,item2,recipe2,tech2,
entity3,item3,recipe3,tech3,
entity4,item4,recipe4,tech4,
entity5,item5,tech5
})
if adv_flag then
data:extend({recipe5_2})
else
data:extend({recipe5_1})
end
else
-- if not, load single boring gray turret
data:extend({
entity0,item0,recipe0,tech0
})
end
-- integrations
require("integrations.bobplates.data")

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@@ -1,6 +1,6 @@
{
"name": "Rocket_Turrets",
"version": "0.18.2",
"version": "0.18.3",
"title": "RocketTurrets",
"author": "Wyrrrd",
"factorio_version": "0.18",

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require("integrations.bobplates.prototypes.entity")
require("integrations.bobplates.prototypes.item")
require("integrations.bobplates.prototypes.recipe")
require("integrations.bobplates.prototypes.technology")
if mods["bobplates"] then
-- if bobplates enabled, modify mk1 turret
data.raw["ammo-turret"]["rocket-turret"].folded_animation.layers[1].filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].folded_animation.layers[1].hr_version["filename"] = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].preparing_animation.layers[1].filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].preparing_animation.layers[1].hr_version["filename"] = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].attacking_animation.layers[1].filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].attacking_animation.layers[1].hr_version["filename"] = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].folding_animation.layers[1].filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png"
data.raw["ammo-turret"]["rocket-turret"].folding_animation.layers[1].hr_version["filename"] = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png"
data.raw["item"]["rocket-turret"].icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk1-icon.png"
data.raw["technology"]["rocket-turret"].icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk1.png"
-- if bobplates enabled, load tiered turrets
data:extend({
rocket_mk2_entity,
rocket_mk2_item,
rocket_mk2_recipe,
rocket_mk2_tech,
rocket_mk3_entity,
rocket_mk3_item,
rocket_mk3_recipe,
rocket_mk3_tech,
rocket_mk4_entity,
rocket_mk4_item,
rocket_mk4_recipe,
rocket_mk4_tech,
rocket_mk5_entity,
rocket_mk5_item,
rocket_mk5_tech
})
if data.raw.item["advanced-processing-unit"] then
data:extend({rocket_mk5_recipe2})
else
data:extend({rocket_mk5_recipe1})
end
end

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-- Sheet definition
function rocket_mk2_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk2-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk2-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk3_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk3-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk3-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk4_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk4-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk4-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk5_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk5-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk5-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
-- Entity definition
rocket_mk2_entity = {
type = "ammo-turret",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk2"},
max_health = 500,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.085,
folded_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk2_sheet{},
attacking_animation = rocket_mk2_sheet{},
folding_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.25,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 34,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
rocket_mk3_entity = {
type = "ammo-turret",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk3"},
max_health = 600,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.09,
folded_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk3_sheet{},
attacking_animation = rocket_mk3_sheet{},
folding_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.5,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 36,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
rocket_mk4_entity = {
type = "ammo-turret",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk4"},
max_health = 700,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 2,
automated_ammo_count = 10,
attacking_speed = 0.95,
folded_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk4_sheet{},
attacking_animation = rocket_mk4_sheet{},
folding_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.75,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 38,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
rocket_mk5_entity = {
type = "ammo-turret",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk5"},
max_health = 800,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 3,
automated_ammo_count = 10,
attacking_speed = 0.1,
folded_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk5_sheet{},
attacking_animation = rocket_mk5_sheet{},
folding_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 2,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 40,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}

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--item
rocket_mk2_item = {
type = "item",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk2]",
place_result = "rocket-turret-mk2",
stack_size = 50,
}
rocket_mk3_item = {
type = "item",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk3]",
place_result = "rocket-turret-mk3",
stack_size = 50,
}
rocket_mk4_item = {
type = "item",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk4]",
place_result = "rocket-turret-mk4",
stack_size = 50,
}
rocket_mk5_item = {
type = "item",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk5]",
place_result = "rocket-turret-mk5",
stack_size = 50,
}

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--recipe
rocket_mk2_recipe = {
type = "recipe",
name = "rocket-turret-mk2",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk1", 1},
{"steel-gear-wheel", 10},
{"steel-plate", 20},
{"battery", 5},
{"electronic-circuit", 5},
},
result = "rocket-turret-mk2",
}
rocket_mk3_recipe = {
type = "recipe",
name = "rocket-turret-mk3",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk2", 1},
{"steel-bearing", 10},
{"invar-alloy", 20},
{"advanced-circuit", 20},
},
result = "rocket-turret-mk3",
}
rocket_mk4_recipe = {
type = "recipe",
name = "rocket-turret-mk4",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk3", 1},
{"titanium-gear-wheel", 10},
{"titanium-plate", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk4",
}
rocket_mk5_recipe1 = {
type = "recipe",
name = "rocket-turret-mk5",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk5",
}
rocket_mk5_recipe2 = {
type = "recipe",
name = "rocket-turret-mk5",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"advanced-processing-unit", 20},
},
result = "rocket-turret-mk5",
}

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rocket_mk2_tech = {
type = "technology",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk2.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk2",
},
},
prerequisites =
{
"rocket-turret-mk1",
},
unit =
{
count = 75,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"military-science-pack", 1},
},
time = 20
},
order = "c-a"
}
rocket_mk3_tech = {
type = "technology",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk3.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk3",
},
},
prerequisites =
{
"rocket-turret-mk2",
"invar-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
}
rocket_mk4_tech = {
type = "technology",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk4.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk4",
},
},
prerequisites =
{
"rocket-turret-mk3",
"titanium-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
}
rocket_mk5_tech = {
type = "technology",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk5.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk5",
},
},
prerequisites =
{
"rocket-turret-mk4",
"nitinol-processing",
},
unit =
{
count = 125,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1},
},
time = 30
},
order = "c-a"
}

View File

@@ -3,7 +3,6 @@ Rocket_Turrets=Fügt Raketen-Geschütztürme hinzu
[item-name]
rocket-turret=Raketen-Geschützturm
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4
@@ -11,7 +10,6 @@ rocket-turret-mk5=Raketen-Geschützturm MK5
[entity-name]
rocket-turret=Raketen-Geschützturm
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4
@@ -19,7 +17,6 @@ rocket-turret-mk5=Raketen-Geschützturm MK5
[technology-name]
rocket-turret=Raketen-Geschützturm
rocket-turret-mk1=Raketen-Geschützturm MK1
rocket-turret-mk2=Raketen-Geschützturm MK2
rocket-turret-mk3=Raketen-Geschützturm MK3
rocket-turret-mk4=Raketen-Geschützturm MK4

View File

@@ -3,7 +3,6 @@ Rocket_Turrets=Adds rocket turrets
[item-name]
rocket-turret=Rocket turret
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4
@@ -11,7 +10,6 @@ rocket-turret-mk5=Rocket turret MK5
[entity-name]
rocket-turret=Rocket turret
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4
@@ -19,7 +17,6 @@ rocket-turret-mk5=Rocket turret MK5
[technology-name]
rocket-turret=Rocket turret
rocket-turret-mk1=Rocket turret MK1
rocket-turret-mk2=Rocket turret MK2
rocket-turret-mk3=Rocket turret MK3
rocket-turret-mk4=Rocket turret MK4

View File

@@ -3,7 +3,6 @@ Rocket_Turrets=Dodaje działkom rakietowe
[item-name]
rocket-turret=Działko rakietowe
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4
@@ -11,7 +10,6 @@ rocket-turret-mk5=Działko rakietowe MK5
[entity-name]
rocket-turret=Działko rakietowe
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4
@@ -19,7 +17,6 @@ rocket-turret-mk5=Działko rakietowe MK5
[technology-name]
rocket-turret=Działko rakietowe
rocket-turret-mk1=Działko rakietowe MK1
rocket-turret-mk2=Działko rakietowe MK2
rocket-turret-mk3=Działko rakietowe MK3
rocket-turret-mk4=Działko rakietowe MK4

18
migrations/0.18.3.json Normal file
View File

@@ -0,0 +1,18 @@
{
"entity":
[
["rocket-turret-mk1", "rocket-turret"]
],
"item":
[
["rocket-turret-mk1", "rocket-turret"]
],
"recipe":
[
["rocket-turret-mk1", "rocket-turret"]
],
"technology":
[
["rocket-turret-mk1", "rocket-turret"]
]
}

View File

@@ -1,4 +1,3 @@
-- Sheet definition
function rocket_sheet(inputs)
@@ -37,255 +36,14 @@ return
}
end
function rocket_mk1_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk1-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk1-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk2_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk2-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk2-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk3_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk3-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk3-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk4_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk4-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk4-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
function rocket_mk5_sheet(inputs)
return
{
layers =
{
{
filename = "__Rocket_Turrets__/graphics/entity/rocket-mk5-sheet.png",
priority = "medium",
scale = 1,
width = 72,
height = 80,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
hr_version =
{
filename = "__Rocket_Turrets__/graphics/entity/hr-rocket-mk5-sheet.png",
priority = "medium",
scale = 0.5,
width = 144,
height = 160,
direction_count = inputs.direction_count and inputs.direction_count or 64,
frame_count = 1,
line_length = inputs.line_length and inputs.line_length or 16,
axially_symmetrical = false,
run_mode = inputs.run_mode and inputs.run_mode or "forward",
shift = { 0.25, -0.5 },
}
}
}
}
end
-- Entity definition
entity0 = {
rocket_entity = {
type = "ammo-turret",
name = "rocket-turret",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret"},
max_health = 400,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.09,
folded_animation = rocket_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_sheet{},
attacking_animation = rocket_sheet{},
folding_animation = rocket_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 35,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
entity1 = {
type = "ammo-turret",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk1-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk1"},
max_health = 400,
corpse = "small-remnants",
@@ -299,11 +57,11 @@ entity1 = {
automated_ammo_count = 10,
attacking_speed = 0.08,
folded_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk1_sheet{},
attacking_animation = rocket_mk1_sheet{},
folding_animation = rocket_mk1_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
folded_animation = rocket_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_sheet{},
attacking_animation = rocket_sheet{},
folding_animation = rocket_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
@@ -337,245 +95,5 @@ entity1 = {
},
},
call_for_help_radius = 40
}
entity2 = {
type = "ammo-turret",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk2"},
max_health = 500,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.085,
folded_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk2_sheet{},
attacking_animation = rocket_mk2_sheet{},
folding_animation = rocket_mk2_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.25,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 34,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
entity3 = {
type = "ammo-turret",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk3"},
max_health = 600,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 1,
automated_ammo_count = 10,
attacking_speed = 0.09,
folded_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk3_sheet{},
attacking_animation = rocket_mk3_sheet{},
folding_animation = rocket_mk3_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.5,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 36,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
entity4 = {
type = "ammo-turret",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk4"},
max_health = 700,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 2,
automated_ammo_count = 10,
attacking_speed = 0.95,
folded_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk4_sheet{},
attacking_animation = rocket_mk4_sheet{},
folding_animation = rocket_mk4_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 1.75,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 38,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}
entity5 = {
type = "ammo-turret",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
flags = {"placeable-player", "player-creation"},
minable = {mining_time = 0.7, result = "rocket-turret-mk5"},
max_health = 800,
corpse = "small-remnants",
collision_box = {{-0.7, -0.7 }, {0.7, 0.7}},
selection_box = {{-1, -1 }, {1, 1}},
rotation_speed = 0.008,
preparing_speed = 0.04,
folding_speed = 0.04,
dying_explosion = "medium-explosion",
inventory_size = 3,
automated_ammo_count = 10,
attacking_speed = 0.1,
folded_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
preparing_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1},
prepared_animation = rocket_mk5_sheet{},
attacking_animation = rocket_mk5_sheet{},
folding_animation = rocket_mk5_sheet{direction_count = 4, line_length = 1, run_mode = "backward"},
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
attack_parameters =
{
type = "projectile",
ammo_category = "rocket",
cooldown = 75,
projectile_creation_distance = 1.2,
projectile_center = {-0.15625, -0.07812},
damage_modifier = 2,
shell_particle =
{
name = "shell-particle",
direction_deviation = 0.1,
speed = 0.1,
speed_deviation = 0.03,
center = {0, 0},
creation_distance = -1.925,
starting_frame_speed = 0.2,
starting_frame_speed_deviation = 0.1
},
range = 40,
min_range = 15,
sound =
{
{
filename = "__base__/sound/fight/rocket-launcher.ogg",
volume = 0.8
}
},
},
call_for_help_radius = 40
}

View File

@@ -1,6 +1,6 @@
--item
item0 = {
rocket_item = {
type = "item",
name = "rocket-turret",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-icon.png",
@@ -9,59 +9,4 @@ item0 = {
order = "b[turret]-c[base]-d[rocket]",
place_result = "rocket-turret",
stack_size = 50,
}
item1 = {
type = "item",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk1-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk1]",
place_result = "rocket-turret-mk1",
stack_size = 50,
}
item2 = {
type = "item",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk2-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk2]",
place_result = "rocket-turret-mk2",
stack_size = 50,
}
item3 = {
type = "item",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk3-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk3]",
place_result = "rocket-turret-mk3",
stack_size = 50,
}
item4 = {
type = "item",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk4-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk4]",
place_result = "rocket-turret-mk4",
stack_size = 50,
}
item5 = {
type = "item",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/icon/turret-rocket-mk5-icon.png",
icon_size = 32,
subgroup = "defensive-structure",
order = "b[turret]-c[base]-d[rocket-mk5]",
place_result = "rocket-turret-mk5",
stack_size = 50,
}
}

View File

@@ -1,6 +1,6 @@
--recipe
recipe0 = {
rocket_recipe = {
type = "recipe",
name = "rocket-turret",
enabled = false,
@@ -13,95 +13,4 @@ recipe0 = {
{"advanced-circuit", 15},
},
result = "rocket-turret",
}
recipe1 = {
type = "recipe",
name = "rocket-turret-mk1",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-launcher", 10},
{"iron-gear-wheel", 5},
{"steel-plate", 20},
{"electronic-circuit", 15},
},
result = "rocket-turret-mk1",
}
recipe2 = {
type = "recipe",
name = "rocket-turret-mk2",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk1", 1},
{"steel-gear-wheel", 10},
{"steel-plate", 20},
{"battery", 5},
{"electronic-circuit", 5},
},
result = "rocket-turret-mk2",
}
recipe3 = {
type = "recipe",
name = "rocket-turret-mk3",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk2", 1},
{"steel-bearing", 10},
{"invar-alloy", 20},
{"advanced-circuit", 20},
},
result = "rocket-turret-mk3",
}
recipe4 = {
type = "recipe",
name = "rocket-turret-mk4",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk3", 1},
{"titanium-gear-wheel", 10},
{"titanium-plate", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk4",
}
recipe5_1 = {
type = "recipe",
name = "rocket-turret-mk5",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"processing-unit", 20},
},
result = "rocket-turret-mk5",
}
recipe5_2 = {
type = "recipe",
name = "rocket-turret-mk5",
enabled = false,
energy_required = 10,
ingredients =
{
{"rocket-turret-mk4", 1},
{"nitinol-gear-wheel", 10},
{"nitinol-alloy", 20},
{"advanced-processing-unit", 20},
},
result = "rocket-turret-mk5",
}

View File

@@ -1,4 +1,6 @@
tech0 = {
-- technology
rocket_tech = {
type = "technology",
name = "rocket-turret",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret.png",
@@ -28,163 +30,4 @@ tech0 = {
time = 20
},
order = "c-a"
}
tech1 = {
type = "technology",
name = "rocket-turret-mk1",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk1.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk1",
},
},
prerequisites =
{
"rocketry",
"turrets",
"steel-processing",
},
unit =
{
count = 75,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"military-science-pack", 1},
},
time = 20
},
order = "c-a"
}
tech2 = {
type = "technology",
name = "rocket-turret-mk2",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk2.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk2",
},
},
prerequisites =
{
"rocket-turret-mk1",
},
unit =
{
count = 75,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"military-science-pack", 1},
},
time = 20
},
order = "c-a"
}
tech3 = {
type = "technology",
name = "rocket-turret-mk3",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk3.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk3",
},
},
prerequisites =
{
"rocket-turret-mk2",
"invar-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
}
tech4 = {
type = "technology",
name = "rocket-turret-mk4",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk4.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk4",
},
},
prerequisites =
{
"rocket-turret-mk3",
"titanium-processing",
},
unit =
{
count = 100,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1}
},
time = 30
},
order = "c-a"
}
tech5 = {
type = "technology",
name = "rocket-turret-mk5",
icon = "__Rocket_Turrets__/graphics/technology/rocket-turret-mk5.png",
icon_size = 128,
effects =
{
{
type = "unlock-recipe",
recipe = "rocket-turret-mk5",
},
},
prerequisites =
{
"rocket-turret-mk4",
"nitinol-processing",
},
unit =
{
count = 125,
ingredients =
{
{"automation-science-pack", 1},
{"logistic-science-pack", 1},
{"chemical-science-pack", 1},
{"production-science-pack", 1},
},
time = 30
},
order = "c-a"
}