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Merge pull request #3 from snouz/master
Adaptive threshold based on automated ammo count
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@@ -1,4 +1,9 @@
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---------------------------------------------------------------------------------------------------
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Version: 1.1.7
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Date: 2021-06-21
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Compatibility:
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- Added compatibility to Space Exploration's Meteor defence and other mods (no longer displays alert when ammo is dynamically loaded) (by snouz)
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---------------------------------------------------------------------------------------------------
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Version: 1.1.6
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Date: 2021-04-22
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Bugfixes:
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@@ -166,6 +166,11 @@ local function generate_alerts()
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if inventory and get_ammo_flag[mode] then
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if entity.type == "ammo-turret" then
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ammo_flag = get_ammo_flag[mode](inventory, player_threshold)
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if entity.prototype.automated_ammo_count then
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if entity.prototype.automated_ammo_count < player_threshold then
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ammo_flag = get_ammo_flag[mode](inventory, entity.prototype.automated_ammo_count)
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end
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end
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elseif entity.type == "car" then
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ammo_flag = get_ammo_flag[mode](inventory, player_threshold, entity.selected_gun_index)
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end
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@@ -1,6 +1,6 @@
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{
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"name": "Gun_Turret_Alerts",
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"version": "1.1.6",
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"version": "1.1.7",
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"title": "Ammo Alerts",
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"author": "Wyrrrd",
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"factorio_version": "1.1",
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@@ -17,4 +17,8 @@ autofilter_mode-selected=Auswahl
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[gun-turret-alerts]
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message-empty=__1__ hat keine Munition
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message-low=__1__ hat wenig Munition
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message-low=__1__ hat wenig Munition
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[virtual-signal-name]
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ammo-icon-red=Hat keine Munition
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ammo-icon-yellow=Hat wenig Munition
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@@ -17,4 +17,8 @@ autofilter_mode-selected=Selected
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[gun-turret-alerts]
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message-empty=__1__ out of ammo
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message-low=__1__ ammo low
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message-low=__1__ low ammo
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[virtual-signal-name]
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ammo-icon-red=Out of ammo signal
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ammo-icon-yellow=Low ammo signal
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