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mirror of https://github.com/Wyrrrd/Gun_Turret_Alerts.git synced 2026-03-25 16:49:50 +01:00
Commit Graph

26 Commits

Author SHA1 Message Date
Wyrrrd
b6df0ba763 Fix surface handling fuckup 2024-11-09 16:14:34 +01:00
Wyrrrd
3c86e315f4 Fix crash on invalid entity 2024-11-09 00:01:41 +01:00
Wyrrrd
3c2316878a Quick fix setting for manual turret fill 2024-11-08 17:09:49 +01:00
Wyrrrd
ad2e1d597b Fix typo 2024-11-06 21:50:31 +01:00
Wyrrrd
0eabcfc23e Add surface cleanup 2024-11-06 20:30:08 +01:00
Wyrrrd
2608b11ead Added russian locale, small fixes 2024-11-06 13:05:51 +01:00
Wyrrrd
95ba24d2f9 Migration to 2.0
- Renamed car group to vehicle group in all languages
- Added spidertrons to vehicle group
2024-10-27 22:24:16 +01:00
Wyrrrd
0b343029e9 Added static script event listeners 2023-03-12 23:15:14 +01:00
Wyrrrd
9df748dead Add artillery alert group 2022-08-07 17:24:46 +02:00
snouz
ad4ae53c97 Adaptive threshold based on automated ammo count
-Threshold for alert comes is never higher than then number of ammo loaded by an inserter.
-This fixes annoying alerts in Space Exploration's meteor defence, where the default ammo loaded is 4, and fixes the problem for any other mod.
2021-06-21 15:06:34 +02:00
Wyrrrd
9545d088eb Fix crash on load
"selected" mode defaulting to first slot now
2021-04-22 09:14:37 +02:00
Wyrrrd
87c2c17d72 Scan rework, car fix & multislot fix
- only scanning for forces with connected players
- only scanning on init, updating with entities when they are built/removed
- no alerts for cars without guns
- added multislot behaviour
2021-04-21 10:28:24 +02:00
Wyrrrd
fa2781aee2 Update control.lua
- commentary
- fix for multislot turrets
- small fixes
2021-04-20 10:07:26 +02:00
Wyrrrd
72e8b5509d Update control.lua 2021-04-20 09:24:40 +02:00
Wyrrrd
15a8590a76 Some quick fixes 2021-04-19 23:42:11 +02:00
Wyrrrd
0d7676d71e Added multislot logic for cars
- "correctly" handling multiple ammo slots (three solutions)
- not scanning surfaces twice anymore
2021-04-19 22:38:50 +02:00
Wyrrrd
846fb1412e Fixed migration breaking multiplayer
Removed migration, fixed missing car index through on_config_changed
2021-04-02 14:20:20 +02:00
Wyrrrd
2b5f19052e Localisation tweaks
- Added alerts to locale
- Customized alerts with localised name of entities
2021-03-29 09:42:18 +02:00
snouz
eb3b6cf0e6 graphics
-mod icon
-actual yellow and red ammo alerts (yellow derivated from existing vanilla ammo alert)
2021-03-29 01:24:55 +02:00
Wyrrrd
7f0fa8bbcf Fix game crash on existing save 2021-03-28 17:49:53 +02:00
Wyrrrd
f42afe756a Added car ammo alerts 2021-03-28 15:36:13 +02:00
Wyrrrd
ff7c5aab24 Performance
- moved turret index init to on_init
- migrated on_event to on_nth_tick
- typo in changelog
2020-03-21 14:20:23 +01:00
Wyrrrd
8a707a0c8b Bugfix & style
- added initialization of turret index
- removed unnecessary variable
2020-03-21 14:00:26 +01:00
Wyrrrd
7c1e998c86 Fixed surface handling (again)
This time keeping performance of original design
2020-03-20 12:25:04 +01:00
Wyrrrd
7c9d98b9e3 Fixed surface handling 2020-03-20 00:55:10 +01:00
Wyrrrd
1ef2d837f7 Initial commit
Only changed supported Factorio version and added thumbnail
2020-02-17 21:11:17 +01:00